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The G.U.Y. under Minecraft

♫ I’m gonna say the word and own you…  Game mode: ARTPOP! ♫

Exactly a week ago, parts of my world collided in the most beautiful way possible: Lady Gaga + videogames!

Lady Gaga released her new music video of the song G.U.Y. (Girl Under You) from her ARTPOP album, bestowing upon the it title of An ARTPOP Film.  As I was relishing due to the angelic visuals and beautiful choreography, I almost jumped out of my bed when all of the sudden SkyDoesMinecraft appeared on the screen!  Just a tad of a back story, Adam Dahlberg (i.e., SkyDoesMincraft), is famous for his playthroughs of Minecraft Custom Maps which have granted him around 9.5 million subscribers.  Yes, his appearance is only for a few seconds, but oh how wonderful and relevant those seconds were!

In G.U.Y., Lady Gaga comes to Sky’s aid.  She needs Sky’s master skills in creation in order to revive certain iconic figures which will help her accomplish her revenge (I don’t want to spoil the story of the video – it’s worth watching).  By typing /gamemode ARTPOP and utilizing Minecraft, Sky accomplishes to revive Jesus, Gandhi, and Michael Jackson!  Impressed by his work, she is now able to commence her plans for sweet and brutal vengeance.

Lady Gaga has immortalized the power she believes videogaming has in society.  Gaga is known for advocating in favor of being true to one’s self and uniqueness - which are EXACTLY two of the focal points that make the famous game so captivating to the masses.  Moreover, Gaga always speaks to art being the ultimate form of expression.  Again, Minecraft fits the niche perfectly.  Her ability to cater to different forms of art and acknowledging them is remarkable.  Genius, if you ask me.  So as I watch this video for the 50th time, you go on ahead and rejoice on how one of the most influential people on Earth recognizes gaming culture can be a part of the superstardom world.

P.S. – I apologize for the lack of posting.  There’s been a myriad of serious changes in my life, including moving!  Once I’m settled (which I’m aiming to be in the next two weeks), expect me to give you a nice dose of gaming culture.

P.S.S. – If you haven’t heard, Google is now looking for a Pokémon Master!  Read and watch how to play.  The deadline to Catch ‘Em All is April 2nd.  Good luck!  Though I’ll be WAY ahead of you by the time you read this…

 
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Posted by on March 31, 2014 in Fanboy

 

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Get your bananas and coconuts ready!

The 20th is the D-day to go apeshit – DK style!

Donkey Kong: Tropical Freeze is going to be released on February 20th, 2014 for purchase in America. Not only that, but Cranky Kong himself will be taking over Nintendo’s official twitter as part of the release. If it ends up being as fun as when Luigi took over Nintendo’s twitter during the celebration for The Year of Luigi, all of you die-hard fans of the Kong series are in for a treat!

Make rise for the Kong Family!

Donkey, Diddy, Dixie, and Cranky make a reappearance as playable characters each with their own unique abilities to battle against the Snowmads!  I would go more into detail, but I don’t want to spoil the excitement!  On a scale from frigid cold to tropical paradise, how excited are you?!  Are you ready to see what the Kong family has in store for us?  I know I am!

(Thank you Best Buy credit!)

File:SnowmadLeader.jpg

P.S. – Before you leave this wonderful gaming sanctuary, make sure you check out the links below – you can thank me later by commenting and sharing this post.

Donkey Kong Country: Tropical Freeze Official Trailer

Nintendo of America Official Twitter

Nintendo Official Facebook Page

See you around!

 
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Posted by on February 19, 2014 in New World Unlocked

 

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Pokéfans! Use Rest!

Be like Snorlax.  Nintendo and myself will appreciate it.

As I was browsing the Nets, I stumbled upon countless tweets from pokéfans around the world who are in an full blown OUTRAGE.  The reason behind such anger: not having access to Nintendo’s Pokémon Bank.  What is this Pokémon Bank exactly?  Well, thank goodness you’re here so I can break it down for you!  …Or you can watch this video to get the overall idea if you’re lazy.  You can’t say I don’t love you.

The Pokémon Bank (or as I already nicknamed it, Pokébank) is a downloadable on-line cloud software for the Nintendo 3DS system that will tremendously enhance the Pokémon Storage System (i.e., system where Pokémon trainers store their Pokémon digitally) as we know it.  Along with the Pokébank, players will have the option of downloading the Poké Transporter - through Pokébank – which provides one-way transfers of Pokémon from Generation V games to the Generation VI games.  Pretty cool, huh?  And it doesn’t stop there!

Pokébank constitutes of a PC with 3000 extra units of space (100 Boxes with 30 spaces each) available for trainers to store their Pokémon for an annual fee which will vary from country to country.  Players will earn (and retrieve through in-game option Pokémon Link) 100 Poké Miles or earn Battle Points when Pokémon are deposited into the Pokébank.  The Boxes can be organized into 10 different groups at most and Nintendo has added a filtering system to search through the Boxes with ease.  For example, you can filter your search by Types or Species of Pokémon.  The bank will also allow you to transfer whole Boxes at once.  How fucking cool and convenient is that?!

(Warning:Make sure Pokémon that are to be deposited are NOT HOLDING anything.  If you attempt to deposit Pokémon which are holding any kind of item and your bag is full, the item will disappear!  FOREVER!)

Now that you all are well informed, let’s get to the drama!  The Pokébank and Poké Transporter were first released in Asian territories like Japan and South Korea on December 25th, 2013.  It was announced by Nintendo that by December 27th, 2013 territories including the U.S. would have access to the advanced storage system.  However, the excitement was shut down early.  Because of the massive volume of data trafficking regarding the download of Pokébank by players, the Nintendo Network went haywire and it was shutdown.   Nintendo Network was back up and running a few days later on December 29th, 2013, but the Pokébank was no longer available for download.  Countries not included in the December 25th release date did not get a chance to download the software.   It was not until January 21st, 2014 that the Pokébank became available once again for the countries in which the software was initially released – and many went insane.

Thousands upon thousands of angry tweets and posts oozing irritation were fired at Nintendo by pokéfans shaming the company to no end.  For all of those who are contributing to this bashing, I have one thing to say: give it a fucking rest.  Stop acting like it’s the end of the fucking world.  Nintendo staff is probably freaking out over the whole fiasco and instead of getting support and understanding, all I’ve been reading is the exact opposite. I understand the eagerness and overwhelming excitement of having such resource, but come on!  This is the type of situation that can demolish a company’s fame.  Do I believe Nintendo’s fame is in jeopardy because of this?  Not really.  But it rubs me the wrong way to read people’s posts proclaiming their love to Nintendo in one paragraph and indicating how the company’s a piece of shit the next.  Writing how stupid Nintendo is for not anticipating such issues and their profiles read something around the lines like Nintendo 4Life.  Stop.  Stop and be like Snorlax.  Nintendo and myself will appreciate it.

What are your thoughts about the Pokébank?  Are you excited for it?  What do you think about the pokéfans’ vendetta because of the Pokébank delay?  I want to know!

See you around!

 
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Posted by on January 31, 2014 in Fanboy

 

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PSEpic

ps4 logo blue - playstation 4 logo

Epic.  

That is the word Sony chooses to describe PlayStaion 4′s future.  Gamers all over the world have been teased by Sony in these past few months with statements such as “epic stuff” which “can’t wait for E3″ would be announced in due time.  One of the most shocking reveals were the several tweets by Chicago born (woot!) actor, Todd Stashwick, who shamelessly posted a selfie where he’s wearing a sensor suit and picture of dummies on the floor accompanied by the hashtags #uncharted #ps4.  SONY YOU’RE KILLING US HERE!

Uncharted is one of the most recognized franchises by PlayStation, so certainly many where hyperventilating the millisecond their eyes devoured these:

stashwick2

stashwick3

If that didn’t catch your attention, watch the released trailer below.  The overwhelming emotions that will want to burst from your chest will take your breath away.

As I wrote about it in my previous trilogy posts titled Let the console war begin!, PlayStation 4 slaughtered the competition and stayed on top since the beginning.  Xbox One does snag the title of “Fasting Selling Console” and the Wii U experienced a surprising boast with the releases of Super Mario 3D World and The Legend of Zeld: A Link Between World.  Nonetheless, with over one million units sold in North America in the first 24 hours, PlayStation 4 holds the title of Top Selling Console and is clearly a beast not to be overlooked.

What are your thoughts on the PS4?  Do you think PlayStation 4 will be overthrown at any time before the next Console War begins?  Let me know!

See you around!

 
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Posted by on December 23, 2013 in Battle Royale

 

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Killzone Shadow Fall – A Review by Lou-Cyo

Hello and welcome to my review of…

Warning!  

Warning!  

Spoiler alert!

Before you read on ahead, let me warn you there WILL be spoilers of the game in my review – read AT YOUR OWN RISK!  With that out of the way, let’s start!

Overview: There’s a war beginning to uproar between two (very human-like if I may add) species, the Vektans and the Helghast, who live on the same planet.  It’s around the 2300′s and you, Vektan native Lucas Kellan, joined the Shadow Marshall Academy and became a Shadow Marshall working for the Vektan Security Agency (VSA) headquarters.  While following orders and infiltrating the Helghast to take hold of enemy’s military intel, Lucas finds himself in a compromising position when discovering not only the monstrous plan of the Helghast leaders, but also the true intentions of the VSA.

Gameplay: Killzone Shadow Fall is a fist person shooter.  Apart from virtually standard controls (e.g., pressing one button to reload, another to aim your weapon, and the other to change your weapon), this game uses the newly installed touch screen pad on the controller. While playing as Lucas (and yes, you get to play as another character at the end of the game), you have control over a flying droid called OWL.  Apart from being able to revive Lucas if he has an adrenaline pack handy, the OWL has multiple options that are activated by swiping on the touch screen pad which include: hacking, stunning, firing, zip-lining, and shielding.  Also in KSF there’s a one hit kill by pressing R3 in which Lucas uses a knife to slash his enemies’ necks open, if not opting for breaking their necks with his bare hands.  Both lethal.  Both graphic.  Both awesome.  Multiplayer mode is available presenting three classes – Scout, Assault, and Support – each with unique weapons and abilities. Also on multiplayer, you get to pick from between developed maps (i.e., Warzones) by game creators or players. An online season pass for $20.00 is available for purchase containing expansion packs. Furthermore, many of the weapons have dual functions with the second function having more fire power – yes, the more powerful the weapon, the slower it’s going to be.  But if you time your shots right, it will always be worth it.  Another beautiful aspect of KSF’s gameplay involves several free falling scenes where you have to use the joysticks to maneuver through the the laws of aerodynamics. Overall, the controls run smoothly and are easy to remember.

Lou-Cyo’s Reaction: Killzone Shadow Fall gets a solid 8.5.  Apart from the obvious stunning and smooth graphics, the background story is intriguing and thought-provoking.  Following a massive detonation, the planet Helghan was destroyed to the point of being inhabitable.  Helgahst survivors where granted protection by the Interplanetary Strategic Alliance (ISA) – an alliance group who protects the colonies of the United Colonial Nations which includes all colonies under the government of planet Earth.  ISA decides it’s a wondrous idea to give Helghast refugees half of planet Vekta.  As a consequence, half of Vektans are being evicted out of there homes – if not executed in the process.

Can you imagine evicting half a planet?  As if that’s not fucked up enough, Lucas’s father gets killed in the process.  Great.  But it is during these times of evacuations and family loss where Lucas commences to develop as a character.  Also, the way the game’s story takes you from being a loyal Vektan to a total outcast was flawless.  Lucas, who risks his life in every single operation, is being placed on the front lines just to find out all his efforts are not to prevent the use of a deadly bioweapon, but to facilitate a genocide in a war he believes to be preventing.  The emotions displayed by Lucas throughout the game connect with the player to exhilarating levels since you are basically being hunted by two opposing organizations – one of them being the VSA.  The feeling of being unsafe lingering throughout…  Brilliant.

I appreciated the effectiveness of the OWL.  When you actually send the flying bot to shoot down some motherfuckers, the OWL actually gets the job done.  It’s not one of those scenarios where you get “assistance” from in-game characters that either run the wrong way or shoot everything else but actual target.  I can’t count the times OWL had saved my life serving as a bullet shield and an efficacious turret – I think I fell in love with the little fellow!

OWL

The coup de gras which definitely places Killzone Shadow Fall as one of the best games out there for the PS4 is the game’s ending.  During the last mission, Lucas finds the leader of the Helghast and the bioweapon.  However, the game’s story takes a sharp left turn as Thomas Sinclair, who took care of Lucas after Lucas’s father was murdered, ends up shooting Lucas in the head when seconds before Lucas was on the ground pleading for his life and the credits follow.

Thomas Sinclair

Not only sad, but IRRITATING as fuck!  I couldn’t believe it!  My jaw was probably on the floor until a cutscene interrupts the credits letting you know the game is not over and you have one more shot at revenge.  In the last scene, you play as Echo in a mission to assassinate Sinclair and put an end to the war.  Echo scampers through the city of Vekta; gets her hands on a sniper rifle; and after positioning herself in a hidden area she whispers, “For Kellan,” and shoots – the camera following the bullet that will pierce Sinclair’s skull. The amount of emotional distress this game’s ending made me feel was unimaginable.

Echo

I deducted some points because the game is indeed short.  There’s only 10 Chapters in which more than half are not lengthy.  Once you have finished the game, you’ll be able to breeze through the missions if you decide to play a second time around.  You can always challenge yourself by trying to get all the collectibles and trophies which indeed will take more time, but the game itself won’t be consuming much of your time.  I also took some points off because the presence of Sinclair during the last chapter where he kills Lucas seemed rushed and, to some level, random.  Also, when Echo snipes at Sinclair, you don’t get to see the effects of the shot.  You are left to assume Sinclair died.  I don’t understand why we don’t get the opportunity to see Sinclair’s brain matter on the floor after witnessing Lucas slitting throats all throughout.

There you have it!  Hope you enjoyed my review and please, do yourself a favor and get a copy of Killzone Shadow Fall – I recommend it.  If you played the game, do you agree with my review?  If you haven’t played it, what vibe do you get from the game after reading?  Let me know what you think!  See you around!

 
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Posted by on December 10, 2013 in Total Score

 

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Remember, remember… The 22nd of November!

November 22, 2013 is certainly a date many Nintendo followers are looking forward to.  Nintendo has created a beautiful selection of unique pixelated universes for us to indulge in and I’ll be more than happy to take you on a tour.

Super Mario 3D World

I already talked about my hype about this game for the Wii U in my Let the console war begin! Part II post.  HOWEVER, it is no problem for me to recap the awesomeness of this game and add a little something extra.  SM3DW is essentially the first 3D multiplayer platform presented by Nintendo.  You will have the option of choosing between Mario, Luigi, Peach, and Toad – each with their own unique abilities – to tackle the new 3D world.  Toad is the fastest at everything.  Peach can float on air for a few seconds.  Luigi jumps the highest of them all, while Mario is the overall.  In addition to classic powers like the one obtained by touching a Fire Flower, SM3DW will feature new power ups and power suits like the Cherry (whatever character will duplicate when coming in contact with it), Hammer Bro Suit (which lets you embody the powers of a Hammer Bro), and Cat Suit (that lets you pounce on enemies and climb up walls).  Add sleds, baseballs, cannon block helmets, piranha plants, Rosalina…  And, oh, so much more!  SM3DW promises hours, upon hours of fun whether you’re tackling it alone or with friends!

Mario Party: Island Tour

Continuing on the Mario Bros. train, let’s take a minute to wrap our heads around the new Mario Party available for the Nintendo 3DS.  MPIT will take your favorite characters to play in board game arenas with around 80 minigames.  You’ll get to use your 3DS features in imaginable ways in an attempt to clear the challenges ahead as flawlessly as possible and make your way to the top – being crowned the Superstar.  Not much was released about MPIT, butno need to fret.  Why?  Because when has a Mario Party game been a bust?  Exactly.  Never.

The Legend of Zelda: A Link Between Worlds

Now, this game I am undoubtedly thrilled about.  TLOZ: ALBW for the Nintendo 3DS will present a new game dynamic completely different than what Zelda gamers are accustomed to: you can choose the order of which dungeons you want to tackle with no apparent linear gameplay.  How is the possible?  In TLOZ: ALBM you are aided by a mystical character named Ravio who will let you rent key items needed to complete certain dungeons.  You decide to either smash switches with a powerful hammer to start off your quest or take a hold of the magic wand and set your enemies ablaze.  Link also gets this cool and new ability where he is able to plaster himself inside walls as if he was some sort of painting and (thanks to the power of the Triforce of Courage) he can travel within the walls.  New allies.  New dungeons.  New villains.  Can it get sweeter than that?  Well, yes.  Yes, it can.  To honor the game’s release, Nintendo will have for a limited time a TLOZ: ALBM themed 3DS XL!

How SICK is this?!

Ugh…  I die…

Hope you enjoyed the nice little tour!  See you around!

 
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Posted by on November 20, 2013 in New World Unlocked

 

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Pikachu! Use… FETCH ME THAT APPLE…? Wait, WTF?!

October was full of gaming news and I deliciously devoured them for you – so let’s start immediately!

It has been rumored that the beloved pokémon, Pikachu, is getting its own videogame in the near future!  Exciting for everyone, right?  Well, not really.  Some are worried the delivery of this new game could translate into irreparable damage to the character’s fame.  Fair enough.  However, I believe Nintendo and fans of the franchise are worrying too much over nothing.

Pikachu has had its bad streak of horrendous games.  For example, the “Hey You!,  Pikachu!” game.  Some MAY disagree with me, but that game was beyond awful.  “Hey You, Pikachu!” basically involved you talking to Pikachu through voice controls trying to get it to do ordinary things like picking apples and walk to certain spots to complete “missions” in a certain amount of time – not that exciting.

I give Nintendo props for trying to be innovative at the time this game was released, which was around the year 2000.  HOWEVER, the game’s flaws outweighed the good.  First off, the voice controls were annoying and not culturally sensitive.  If you had an accent, forget it.  Pikachu was not going to pick up that fucking blue marble for you.  Oh, and the microphone itself was a masterpiece.  The phenomenal piece of hardware that didn’t work 80% of the time making you lose countless hours of your life repeating the same command to Pikachu 300 times.  Let’s add the low replay value due to the limited amount of levels you can explore and minimal commands you can give Pikachu.  There’s not that much was happening in that game really.  It was a flop – plain and simple.

What happened to Pikachu after the aforementioned fiasco?  Literally, nothing.  Gamers rarely recall or discuss “Hey You, Pikachu!”  Though the flop exists and it’s real, people still find this wonderful creature adorable and relevant in the gaming world.  Heck, I even dressed up as him for a costume party this year!  My logic: if the little critter survived “Hey You, Pikachu!” flawlessly, I believe he can survived any possible future game flop.  His image is untouched.  Gamers were not going to disregard such an iconic character over a single game disaster.  Pikachu is so famous that even non-gamers know about its existence. Nintendo and fans alike have no need to fret.

In all honesty, all developers need to do is learn from mistakes if indeed this upcoming game sucks.  No more, no less.  But what do you think?  That’s what I’m interested in!  Leave your comments below and I’ll see you around!

 
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Posted by on October 13, 2013 in Difficulty: Novice, New World Unlocked

 

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