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If only 1-Ups were real… II

As if Nintendo did not suffered enough already when Nintendo’s 3rd President, Hiroshi Yamauchi, passed away at age 85 due to reported complications of pneumonia in 2013.  A dark cloud has once more set on top of Nintendo Land with the death of who was current President of Nintendo, Satoru Iwata.

Satoru Iwata, President and CEO of Nintendo 2002 – 2015

Iwata died at the young age of 55 due to a reported tumor in his bile duct.  Reportedly, the tumor was discovered in June 2014 and was successfully removed.  However, the cancer reappeared and took Iwata’s life on July 11th, 2015. I am in shock because it seems like yesterday when I was writing about how Iwata has been doing an exceptional job at keeping Nintendo’s name relevant in the industry.  Nintendo as to this date has not released who will be Satoru Iwata’s successor.  At the time, Nintendo is reportedly being managed Genyo Takeda (general manager of Nintendo’s integrated research division and Representative Director of Nintendo) and Shigeru Miyamoto (video game designer and producer) while awaiting the new President to be appointed.

Iwata’s journey with Nintendo started as a collaborator through his gaming developing role in HAL Laboratory in 1980, a Japanese video game developer in Tokyo. Through exceptional work on developing the EarthBound and Kirby series titles, Iwata became President of Hal in 1993.  During his time as President at HAL, he assisted Nintendo with the world famous titles of Pokémon and Super Smash Bros.  In 2000, Iwata began working officially for Nintendo in the corporate division.  If you have been paying attention to the dates, that means only 2 years after his start date he became President of Nintendo (and the first outside of the Yamauchi family).  How IMPRESSIVE is that?!  Pretty darn impressive if you ask me.  During his reign as President, he birthed various Nintendo’s smashing hits like the Wii gaming console and the Nintendo DS handheld – the latter being the second-best selling video game console of all time following the PlayStation 2.  Both systems (i.e., the Wii and DS) reinforced Nintendo’s relevance in the gaming world after the public not taking well the GameCube console (which I will never understand because it is actually one of my favorite).  Also during his years at Nintendo, Iwata was involved in the Super MarioAnimal Crossing, Metroid Prime, and The Legend of Zelda series – all which have become gaming phenomena.

Satoru Iwata was the definition of what it means to be a visionary – he believed in magic Nintendo brings to families and households around the world.  He took risks in attempts to keep Nintendo’s legacy as strong as ever.  For example, the sales of the Nintendo 3DS handheld console when it came out in 2011 were less than promising.  Moreover in 2014, the Wii U sales also spiraled down the drain.  However, what did Iwata do?  He VOLUNTARILY took a 50% pay cut of his salary in 2011 and 2014 to help buffer the lack of revenue from the 3DS.  WHO DOES THAT?!  An amazing human being who believes in his company – that’s who.

Satoru Iwata will always be remembered for his energetic, approachable, and positive attitude he portrayed whether in person, a presentation at E3, or a Nintendo Direct recording.  When he came on stage or on your browser window, it always felt like you were talking to one of your gamer friends in middle school – that level of closeness I believe is characteristic of being part of the Nintendo culture.  A testament to this is the massive support fans all over the world have expressed with his passing. It will only take you seconds to search “satoru iwata tribute” on a search engine and you will see countless threads and images solely dedicated to showing the love and appreciation for not only Iwata’s work, but for who he was as a person.

Iwata Tribute Example

 

Iwata tribute example

Nonetheless, Satoru Iwata, rest in peace.  May your beautiful soul and exceptional work be never forgotten.

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Posted by on July 31, 2015 in Fanboy, Game Over

 

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Mario Kart 8 – A Review by Lou-Cyo

Today’s review is brought to you by…

Warning: As always, my reviews WILL contain spoilers as they’re crucial for thorough discussions.  However, I encourage you to read anyways.  Just because you can.

Overview: Mario Kart 8 portrays in essence what the title implies – Mario and various assortments of karts.  Classic Mario game characters battle it out through 8 cups (translating into 32 different tracks) with fireballs, shells, boomerangs, and much more to obtain 1st Place and bring home the gold!

Gameplay: Mario Kart 8’s gameplay is relatively the same as previous titles.  You have your accelerator, brake/reverse, item, and drift buttons.  Easy to remember.  Players get two options as to how to steer: 1) the use of the joystick or 2) actually steering with the control.  Items continue to hold a big part in the game since a Banana Peel can stand between you and a gold trophy.  IGN compiled a nice list of the items which you can take a look if you’re curious.  Nonetheless, I want to give an honorable mention to the wondrous Super Horn.  This magnificent item has the ability to destroy the fucking Spiny Shell by pulverizing it with its sound waves.  It has made my life so much better and worth living…

 

Mario Kart 8 also features air gliding and anti gravity. The latter not only let’s you race on ceilings and walls, but also gives the opportunity to speedboost when bumping other characters or special obstacles.  Gliding and anti gravity happen automatically when reaching certain parts on each course.  The camera follows you the whole time, so don’t fret thinking you’ll suffer motion sickness.  The goal of the game is simple: place first to win all the gold trophies you can.

Lou-Cyo’s Reaction: HOLY SHIT!  The minute I saw the intro on my screen, I knew this game was a must have.  To say the graphics are beautiful is an understatement.  Nintendo was not playing when highlighting numerous times the fact that Mario Kart 8 was the first in its saga to be in high definition.  The characters, items, courses…  The smoothness of the illustrations make the pixels seem tangible.  A treat to the pupils as you glide through the courses after exiting anti gravity zones.

You remember how 150cc was MAYBE a tad hard in previous Mario Karts?  Mario Kart 8’s 150cc poses a real challenge.  If you’re anal like me and need every single unlocakble in the game, prepare yourself for overwhelming emotions ranging from crippling anxiety to irrational rage when attempting to place 1st on every track on 150cc.  I cannot even count how many times I got CLOBBERED with a plethora of shells when on the LAST LAP of the LAST COURSE and SECONDS away from the damn finish line.  Thinking about it makes my skin crawl with anger…  But in a good way!  Unlocking the characters and kart parts in this game is such a treat.  I enjoyed getting the Koopalings the most. Do you remember them from Mario Bros. 3?  Apart from the blissful nostalgia these characters embody, they get a cool HD touch up!

The game features mirrored racetracks to spice things up once you have collected all golden trophies the first time around.  The online gaming options have expanded to phenomenal degrees by letting players customize tournaments.  You have control over basically everything – from the race difficulty to what items and karts are allowed.  Meaning you can have a 150cc races with only Mushrooms to be used.  Can you imagine that in any of the 2 Rainbow Roads featured in this game?  Sounds deliciously evil and fun to attempt!  I recently got to play MK8 with 3 other people and the fun never stopped.  We played for hours and the adrenaline was pumping nonstop.  Mario Kart 8 is a game that will make you come back again and again.  No matter if you’re alone, online, or with friends.  I give Mario Kart 8 a 10/10.  The game is just too much fun.

Have you played Mario Kart 8?  What are your thoughts on the game?  Let me know on the comment section.  I wanna hear from you!

See you around!

 
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Posted by on June 30, 2014 in Total Score

 

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-Dodges Banana Peel- MK8 is #CRAZY!

Nintendo is at the verge of giving me a heart attack!

This trailer just gave me life!

Not too long ago, I wrote all there was to know about the upcoming Mario Kart 8.  HOWEVER, Nintendo decided to release an unannounced Nintendo Direct with the last pieces of the puzzle about the next chapter in the Mario Kart saga!  The remaining characters were revealed: the adorable Baby Rosalina and Pink Gold Peach!  Personally, I can’t wait to get my hands on that pink gold.  I always got enjoyment of beating people with characters people stereotype against like Peach because she’s “too girly.”  Can’t wait to make people eat my golden pink dust!

 

Talking about the “new and shiny,” Nintendo also released ALL of the 32 tracks in MK8 and I am here to list them for you because that’s what I’m here for.  Ready?

Mushroom CupMario Kart Stadium, Water Park,Sweet Sweet Canyon, Thwomp Ruins

Flower CupMario Circuit, Toad Harbour, Twisted Mansion, Shy Guy Falls 

Star CupSunshine Airport, Dolphin Shoals, Electrodome, Mount Wario

Special CupCloudtop Cruise, Bone Dry Dunes, Bowser’s Castle, Rainbow Road

Shell CupMoo Moo Meadows (Wii), Mario Circuit (GBA), Cheep Cheep Beach (DS), Toad’s Turnpike (N64)

Banana Cup: Dry Dry Desert (GCN), Donut Plains 3 (SNES), Royal Raceway (N64), DK Jungle (3DS)

Leaf CupWario Stadium (DS), Sherbet Land (GCN), Music Park (3DS), Yoshi Valley (N64)

Lightning CupTick-Tock Clock (DS), Piranha Plant Pipeway (3DS), Grumble Volcano (Wii), Rainbow Road (N64)

Since we’re listing tracks, let’s go over Battle Mode.  Now Battle Mode features modified tracks instead of arenas which include:

  • Moo Moo Meadows
  • Dry Dry Desert
  • Donut Plains 3
  • Toad’s Turnpike
  • Mario Circuit
  • Toad Harbour
  • Sherbet Land
  • Yoshi Valley

Also, remember these:

Please welcome the Super Horn and Crazy 8!  The latter is basically a grab bag of 8 items that surround your kart and you’ll be able to use them – pretty neat.  HOWEVER, that Super Horn though!  It serves as the ultimate offensive/defensive weapon.  Not only will the horn be able to blast opponents out of your way, it is said that the sonic blasts have the ability to destroy any shells heading your way – including the evil, dreaded, and diabolical Spiny Shell.

Spiny Shell

Oh, yes.  The Spiny Shell has met it’ match finally and it’s all coming to MK8!

The Mario Kart TV feature was also explained thoroughly,  MKTV will support voice chat in the lobby areas while playing with people online.  I believe that’s a nice touch by Nintendo because now you will be able to actually make connections to a more personal level.  Though I am crossing my fingers and it’s not dampened by pesky children cursing and being all sorts of inappropriate like on some famous FPSs…  Anywho, in addition to the voice chat, racers will be able to create scheduled tournaments accessible to the public!  No more worries about missing a tournament!  MKTV was firstly described as a way to share your videos with friends; however, Nintendo informed its fans that the MKTV videos can be uploaded directly to YouTube!  In a matter of seconds, you’ll be able to acquire praise and bragging rights from all over the world…  

GIMME THE SPOTLIGHT! 

Lastly, remember I mentioned how Europe was getting its own bundle pack with a cool Spiky Blue Shell collectible statue?  Well, no need to be jealous because North America gets it’s own special bundle too!  The same includes a black Wii U Deluxe (32 GB), a copy of Mario Kart 8 (not confirmed if it will be a disk or digital, a Wii Remote Plus, and a Wii Wheel for only $330.00!  But wait, there’s more!  People who purchase whatever version of Mario Kart 8 (i.e., disc, digital copy, or the bundle) and registers the game on Club Nintendo by July 31st of this year will get to pick a free copy of either Super Mario Bros. U, Pikmin 3, The Legend of Zelda: Wind Waker HD, or Wii Party U!  So, for those of you who are still debating on buying the console, THIS is the time to act!

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Is it My 30th already?!

Thanks for reading and remember to Share, Retweet, Reblog, and Comment below!

See you around!

 

 
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Posted by on May 1, 2014 in Fanboy, New World Unlocked

 

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If only 1-Ups were real…

 President and Chairman, Nintendo (1949–2002, 2002–2005)

September 19, 2013 will be a date that numerous gamers, especially Nintendo fans, around the world will never forget: Nintendo’s 3rd President, Hiroshi Yamauchi passed away at age 85 due to reported complications of pneumonia.

Mr. Yamauchi was (and forever will be) one of the principal cornerstones of Nintendo’s advancement.  In fact, without Yamauchi, who knows if the company would have ever progressed into what it is today as he was the one responsible for bringing Nintendo’s electronic evolution.  Many of you may not know that the Nintendo company actually started as a playing cards manufacturer factory which much later proceeded to be a toy making company.  Yes, you read right: playing cards and toy making.  Ever since he became Chairman of Nintendo in 1949, Yamauchi ruled with a firm fist and never lost faith in his company’s capacity and staff’s competence.  It was Yamauchi’s polished observational skills for innovation that provided a gateway for Nintendo to maintain relevance in the worldwide market.  He was responsible for bringing the legendary Famicom and overlooking all the marvelous console systems until the GameCube.  During the latter console’s developement, he decided to step back and appointed Satoru Iwata as his successor – which I believe has been doing an exceptional job at keeping Nintendo’s name relevant in the industry.

Satoru Iwata, 4th President of Nintendo

Yamauchi kept true to Nintendo and his vision of maintaining the future in scope while working endlessly to make it the present and a reality to gamers around the globe.  Under Yamauchi, Nintendo was ruled under the premises of originality, entertainment, and availability: Yamauchi believed in people having the opportunity to be able to play one-of-a-kind videogames that provided unique experiences at the most inexpensive price possible.  Through that vision, games like Donkey Kong, Super Mario 64, The Legend Of Zelda: Ocarina Of Time, and Starfox (all developed by famous gaming icon Shigeru Miyamoto) came into existence.

Shigeru Miyamoto

Yamauchi retired from Nintendo on 2005 feeling that his advancing age would interfere with Nintendo’s progress.  Nonetheless, he left satisfied with his work and believing in Satoru Iwata’s skill and expertise in driving the company into further successes.  Sadly, Yamauchi will not be able to see his company strive forward as 1-Ups do not exist.

May you rest in peace, Hiroshi Yamauchi.

 
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Posted by on September 24, 2013 in Fanboy, Game Over

 

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All aboard the Luigi Line!

Today, Chicago made homage to one of the greatest characters in video game history:

“I’m’a Luigi – number one!”

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As The Year Of Luigi forges ahead full force, Nintendo chose the city of Chicago to promote Luigi’s new superstar game “New Super Luigi U.”  Over taking several of Chicago’s L trains which blaze through the Brown Line routes, many CTA riders had the magical experience to ride the Luigi Line!   I can’t even explain to you the level of excitement/anxiety I was feeling while waiting for the Luigi Line to pull over.  All of the sudden, there is was: a beautiful green colored train with decals of the different characters in the game along with a few gold coins (too bad those golden pieces weren’t real…).  As a Luigi fan for virtually my whole life, you can imagine the level of thrill rushing through my body while I stepped inside the train.  For all you Chicagoans (or those visiting the city) that missed riding the Luigi Line today, do not fret.  The Luigi Line will be running for about 4 weeks around the Loop on the Brown Line.  So plan accordingly and experience a joyful ride!

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While the Luigi Line paraded around The Windy City’s Downtown area, Nintendo made sure fans would get complete exposure to Luigi’s new game by setting up various kiosks around the Clark and Lake train station where people had access to play New Super Luigi U for unlimited time – which I may or may have not played for over 2 hours before heading home.  NSLU’s gameplay controls and world displays are basically the same as in New Super Mario Bros. Wii; however, there are a few different tweaks.  Luigi can jump higher and further than Mario, but he slides further too – so be careful and don’t plan on being able to come to a complete stop.  It’s not happening.  Also, the courses are shorter.  This time around, you only get 100 seconds to complete the stage before being assassinated by unknown forces of The Mushroom Kingdom universe when the timer reaches 0.  One cool feature that I wasn’t able to experience was the option to play as Nabbit.  Nabbit is this little rabbit-thief looking character who is invincible against enemies.  I immediately thought about how that would be “the saving grace” for older siblings who are forced to have younger siblings play with them.  With Nabbit, the youngings can actually help you.  So thank Luigi for this.

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Yes riding the line home was fun and playing NSLU was beautiful, but the coup de grâce was getting the chance to meet Luigi himself.  As I mentioned above, I have been a Luigi fan since his first appearance in Mario Bros. games.  I’ve always been attracted to his underdog image because I was an underdog myself.  And now he has an opportunity to break from his shell and shine – like I did at one point in life.  Having the chance to finally meet him brought me back to when I was 10 years old looking up to someone who kept on fighting no matter the outcome.

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I can’t wait buy the Wii U and NSLU – It promises hours upon hours of fun!  What do you think about The Year Of Luigi?  Have you played NSLU?  Do you think Luigi will reach new heights of Super Stardom?  I want to know!  See you around!

 
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Posted by on August 12, 2013 in Fanboy, New World Unlocked

 

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Happy Birthday, Luigi!

(Luigi Banner-sig by =Chivi-chivik on deviantart)

You better grab every single green trinket you possess because it’s time for grand celebration: Luigi is turning 30 this year!  Can you believe it’s been that long?!  Since his first appearance in Mario Bros. (released on July 14, 1983 and not to be confused with Super Mario Bros. which release date was 1985), Luigi has served as Mario’s sidekick in almost all the adventures that have taken place in the Mushroom Kingdom and beyond.  However, Nintendo has decided that Luigi has been shrouded by his brother’s shadow for far too long.  Now in 2013, Nintendo has focused boundless efforts in creating and promoting new games and console designs centered on the green cap hero.  The highlight of this birthday?  New Super Luigi U!

This game will mark history in the Mario Bros. universe as it is Luigi’s first platform game in which he plays the starting role.  Excited?  You better!  I’ve been a Luigi fan since I can remember, even after playing so many Mario centered games throughout my life.  So now that I can enjoy Luigi to his fullest…  It makes my heart feel like a bundle of joy!

Also to celebrate, Nintendo twitted:

Luigi2013

And so I did.  It took me a several minutes to compress all my loving words for Luigi in just 120 characters and have a selfie photoshoot because it was required to send a picture along with the greeting.  I am hardcore geeking out over this…  I really hope I get selected to appear on that digital card!

So what do you think about Nintendo’s Luigi Extravaganza?  See you around!

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Haaaaappy Birthdaaaay tooooo yooouuuuuu! ♫

 
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Posted by on June 19, 2013 in Fanboy, New World Unlocked

 

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Let the console war begin! Part II

Welcome back to LouCyo’s reviews!  In my last entry I summarized the how the PlayStation 4 clobbered the Xbox One.  No matter how you look at it, the PS4 won battle and there’s no question about it.  I believe Xbox is at the bottom of the food chain and will need an act (or several) of whatever devine entities out there to survive once all available consoles and games become available for purchase.  With that said, I can’t forget to review Nintendo’s E3 live stream – which HOLY FUCK it was SOO GOOD!

First up, Pokemon X and Pokemon Y – Cannot. Fucking. WAIT!  AHHH!  Admitting to a hiatus of playing pokémon, I’ve always been a Pokemon fan.  Heck.  Not to long ago I dressed up as Pikachu to an themed event (which I might add I looked adorable).  Nintendo’s presentation of Pokémon X/Y showed exceptionally enhanced graphics in comparison to the ones we are accustomed to on handheld devices.   Pokémon battles have been blessed with more animation and smoother illustration.  Nintento also uncovered the enigma revolving around Sylveon’s Type.  You ready for this?  Sylveon is a Fairy Type pokémon!  Yes.  You read right.  It’s time to brush up on your pokémon knowledge and battle strategies.  It was also revealed that Fairy is Super Effective against Dragon.  Though I am not too ecstatic about it, I’m relieved Sylveon is not any of the types I mentioned on one of my posts earlier this year titled Who’s that Pokémon?! It’s… … Sylveon…? – especially flying.  I would’ve punch a couple of concrete walls…  Nonetheless, an addition that was much anticipated by many since a new Type hasn’t been introduce to the world of pokémon for quite some time now.  New pokémon, new storyline, new world…  I cant wait to throw them pokéballs!

Can we take a second to discuss Super Mario 3D World?!  The best way to describe the level of elation I felt when Super Mario 3DW was announced is to compare it to 10 serious heart attacks combined because of the legendary essence the game embodies.  Super Mario 3DW took me back to my SNES games when I played the CLASSIC Mario Bros. 2 (which if you’ve never played it, find any means necessary to do so…   Even if it means your giving away your unborn child)!  In Super Mario 3DW you’re be able to select 4 iconic characters.  Apart from the obvious choice of Mario, you get to play as Luigi, Princess Peach, and Toad.  Once you do, you’ll run through a 3D landscape stomping on enemies, climbing walls, and collecting coins. Moreover, Super Mario 3DW will offer is a Counter Operative mode which gives the game a nice twist.  Nonetheless, encompassing much of all the Mario-esque fun we love.  Super Mario 3DW will introduce “new power suits” to the Mario Bros. universe and one of these was the Cat Suit – this new suit will let the characters pounce on enemies; scratch foes in the face; and climb up walls.  I can only imagine what other wacky outfits Nintendo has in store.

Let’s move on to some good ol’ Mario Kart!  Wii U will let you enjoy the madness of Mario Kart 8.  The word madness doesn’t even encircle the wonderful chaos of this game.  You’re hovering over walls; gliding through the air; driving through water tunnels…  For goodness’ sake the absence of gravity is implemented in the game – insane!  And I love every single second of it.  The courses look beautiful and I can’t wait to see the character selection and Power Ups.

Yes.  The above picture is exactly what you’re imagining.  Nintendo officially announced that a new Super Smash Bros will be available on 2014 featuring 3 new brawlers: Villager (Animal Crossing), Mega Man, and Wii Fit Trainer girl!  Not much was revealed but we can all anticipated the epicness of this game.  I can’t wait to see the whole brawling crew, the new challenger modes, special power moves…  I’ll stop because I’m hyperventilating…

Above were the games that I believe will be the future highlights of the Wii U in the next upcoming months.  Nintendo presented several other games during their presentation, but I wasn’t really quite enticed.  For example, Wii Party U.  It’s basically Mario Party but with Miis.  You’re on a board; roll dice; move around the board; and play mini games after.  I prefer Mario Parties – they just look more fun and aesthetically pleasing.  Then the Wii Fit…  I go to the gym.  So yeah…  Moving on.  Nintendo did brought up third party games available for the Wii U.  However,  the majority of the games looked like games you can download to mobile devices.  If not, the games are already going to be available on other consoles – no sense of excitement or exclusivity.

Nonetheless, Nintendo always does a great job in keeping a strong fan base even when finding itself not being the most popular or having the highest selling numbers during this console war.  I was wondering why this is and decided to discuss it with one of my best friends in the whole wide world who is a gamer himself.  I believe my friend explained it beautifully. Here’s a snippet of our conversation:

Me: “Would you agree that Nintendo’s ability to stay relevant even when other consoles top the charts is because they overall present more likable characters than other systems?  I’m trying to decipher how Nintendo always seems to stay afloat in the midst of console wars. Like the fucking neutral party in world wars.”

Best friend: “I think it’s due to the fan loyalty it builds. It might not be the best at attracting new fans, but those who try it tend to at least buy their consoles due to the unique experiences they offer.  With other consoles you feel like a consumer. You are objectively deciding whether to buy their consoles based on the merits of their machines and their exclusives. But with [N]intendo it’s more like you’re choosing to join in the goofy fun of an oddball company.”

 

Where there you have it!  Are you excited for the Wii U now?  I know I am!  Let me know what you think. See you around!

 
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Posted by on June 17, 2013 in Battle Royale, Fanboy

 

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