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Tag Archives: Zelda

The Zeries of Zelda

The Zeries of Zelda

These first two months of 2015 have brought much promise to the land of Gaming across all platforms.  And now, we are taking over the television realm!  …Or maybe not, but we’ll play along as much as we can because, well, we can.

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Returning to Lon Lon Ranch
Photo by The Zelda Project (www.thezeldaproject.net)
Photo series: Lon Lon Ranch

It has been rumored that a partnership between Netflix and Nintendo has sprouted and a The Legend of Zelda live action series is in the works.  It has definitely been a “Break the Internet” phenomenon earlier this month.  People being both excited and fearful.  Why is that, you might ask.  Well, let’s say Nintendo does not have a “hot” record when it comes to adapting their games to the screen.  For example, we can recall the cartoon series for The Legend of Zelda and the one for Mario Bros.  We also have the Mario Bros. movie which I am still battling my own brain cells in attempts to forget I watched the whole thing at one point in my life.  All of the above…  No.  Just no.

Though skepticism is all around, I for one will stay positive.  There are marvelously well-done movies involving fantastical and magic aspects that can serve as inspiration like The Lord of The Rings and Harry Potter.  On that note, there’s also a wonderful group of photographers and film makers under the name The Zelda Project who have done a beautiful job in bringing the world of Hyrule and its inhabitants to life. I encourage you all to check them out.  Moreover, The Legend of Zelda’s storyline has a great plot and characters full of life. I am certain Nintendo has the budget to make this series phenomenal and groundbreaking.

There is one major challenge I believe the team involved in the creation of this series will have to face: Link’s personality.  Throughout the games (and I’m not counting the cartoon series because no) Link’s personality is more of an extension of the player.  You get to decide what to do; when to do it; and how to do it.  We don’t even know how Link’s voice sounds except for his sighs and grunts.  He’s a very blank pallet – that can be very easily fucked.

But what do you think about this Zelda series?  Do you think it will happen?  Would you binge watch?  Let me know on the comments below!  Also, remember to Like and Share.

See you around!

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Posted by on February 28, 2015 in New World Unlocked

 

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After a day of Smashing…

HOLY SHIT!  If I’ve ever been at the border of experiencing full-blown mania, it happened yesterday – thanks Nintendo!  Super Smash FUCKING Brothers for the Wii U hit stores yesterday!  First thing you need to know: YOU CAN USE GAMECUBE CONTROLLERS!  Praise the Lord, Buddha, or whatever divine entity you believe in!  Yes, you need an adapting dock to connect to the Wii U to use the GC controllers, but whatever.  I’ll take anything that does not involve the fucking Wii Remote.  Can’t wait for that shit to die…  Anyhow, back to the game!  Super Smash Brothers for the Wii U, apart from having an impressive starting roster of 30+ amazing characters, is GORGEOUS!  That HD is no joke.  I probably played with every single character on each stage all in one night.  The aesthetics of this game go far beyond the last Super Smash Brothers game that I couldn’t contain myself – I needed to see it ALL!  Now for some highlights before I got back to spend the next hundreds of hours of my life playing this game:

  • Peach still sucks. I don’t understand WHY Melee Peach was not brought back. But she looks prettier.
  • Samus and Zero Suit Samus are two different entities, thank goodness. Now I can go about my day with not worrying dismantling armor.  The same with Zelda and Shiek.
  • Little Mac is actually surprisingly good.
  • 8-Player battles are a shit show – but in a good way.
  • Characters have much more skins and some are extraordinarily beautiful (e.g., Samus’s Light Suit).
  • Interactive stages are more brutal than ever before, especially Kalos Pokémon League:

Pokémon battles got real dangerous…  and quick!

 

Let the battle royale continue!

See you around!

 
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Posted by on November 22, 2014 in Fanboy, New World Unlocked

 

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Hyrule Warriors – A Review by Lou-Cyo

“The Triforce is the harmonious union of Power, Wisdom, and Courage.”

…a hero clad in green would restore peace to the land.”

Warning: As always, here’s the complimentary “read at your own risk because there will be spoilers” message.  With that, lets get down to business.

Overview: The land of Hyrule is facing dark times yet again by the hands of malevolent forces.  Enemies of the Royal Hylian Family are on a quest to reconcile the 4 fragments of the Evil Spirit: Ganondorf.  Once the Evil Spirit materializes, it will begin a quest to gather the fractions of the Triforce to rule the Land of Hyrule under a midst of evil and terror.  It is up to Link and his allies to travel through perilous terrains and engage in tenacious battles to maintain the wicked forces at bay.

Sorceress Cia and the Triforce

Gameplay: Hyrule Warriors has the options of using the Wii U’s GamePad or any Wii U compatible controller.  Personally, the Pad is a buzzkill if you’re a person who looks at the map in these types of open world games – the map so minuscule you can barely see entrances.  Memorizing the controls is effortless.  You may have a tough time memorizing the combo moves for each character, but that’s about it.  There’s 4 difficulties: Easy, Medium, Hard, and Hero; and I have to say each of them live up to there names.  Hero mode is NO JOKE – learn your dash and block.  The game has Legend Mode, which is basically the story of the game.  Adventure Mode deals with challenges you complete to obtain new, powerful weapons and characters.  Lastly, Free Mode let’s you play any mission with any character unlocked.  Hyrule Warriors not only promotes the importance of battling for the forces of light, but also engulfs the player on the other side of the battle field and get a taste of the darkness.  Classic items like Bombs, Hookshot, Boomerang, and Potions are available.  Hyrule Warriors is a level based game.  This is where the Training Dojo comes in handy – where you can pay to level up characters.  Blacksmith services are available to create custom weaponry.  Weapons add attack power to your character and/or special skills (e.g., material droppings ratio increase) that take effect in the battle field.  Some weapons have “locked skills” and you will have to meet certain requirements to “unlock” the skills.  Normally, it is killing a certain amount of enemies with that specific weapon.  There is also a Badge system which lets you gain new skills for each character by collecting specific material drops from your enemies.  Characters also get combo moves and special attacks each unique to each character.  Hyrule Warriors also supports 2 player mode, one uses the Pad while the other person gets the television screen, for every scenario.

 
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 The Cast

LouCyo’s reaction: Overall, Hyrule Warriors gets a 8.5.  Just to get it out of the way: the GamePad-Map issue mentioned earlier in this post is totally warranted.  It’s annoying.  Apart from that, even though Hyrule Warriors is not a breakthrough game, it is a nice twist to the usual gameplay of all prior Zelda games.  Especially by letting you take control over a plethora of characters which were always at a arm’s reach, but never accessible.  Playing as anybody in the Hylian world but Link is actually exciting – refreshing in some way.  Getting a chance to actually watch the abilities and celestial powers of well known characters like Zelda or Impa themselves is mind blowing.  While we’re on the “classic icons” wagon, you’ll also get to see legendary enemies like Fire Breathing King Dodongo and Arthropod Cyclops Monster Gohma in a whole new light.  Again, refreshing.  Moreover, characters are not limited to one type of weapon.  For example, not only is the Hero in Green skilled with blades, but also he masters the arts of magical rods and gauntlets.

One of the features I thoroughly enjoy is being able to play 2-player on this game without having to split the screen is a godsend.  Oh, my how AMAZING it is to not be distracted by the other person!

Players have the choice to storm through the game while on Easy Mode and get to know the twists and turns of this new chapter of Hyrule’s history.  After you “win,” there’s really nothing else to do but side quests.   Side quests are the heart of this game, hands down.  So, unless you’re an anal Gamer (like myself)  and want to collect everything as if it was one of your major life’s goals, you will easily lose interest once you finish story mode.  Without scenarios like the Gold Skulltulas hidden all over and Adventure Mode, the game lacks some luster.  I do want to point out that Adventure mode is challenging.  It is challenging as fuck.  Don’t care how skilled you think you are, it is not easy.  Especially when you get your new characters on level 1 and need to get a defeat 500 bosses on a level just to get a Piece of Heart.  Also, good luck unlocking the Master Sowrd’s skill.  I dare you.

 

What do YOU think about Hyrule Warriors?  Am I judging it too harshly?  Let me know!

See you around!

 

P.S. – A friendly warning: Cuccos are still a thing and, yes, they are still evil.

 
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Posted by on October 31, 2014 in Total Score

 

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Happy Hyrulian Birthday to me!

Quick post because it’s my birthday and I am about to go out and celebrate. So, apart from gloating on my existence today, I want to point out that one of the year’s highly anticipated games came out today – the day of MY birthday. Gamers, I present to you:

Did that trailer give you goosebumps or what?!  Not only will we be able to roam around Hyrule kicking ass with Link, but also we have famous characters like Zelda, Princess Ruto, Ganondorf, Midna, Darunia, Sheik, Fi, Impa, Ghirahim, Zant, (and not so famous) Agitha, and Lana as playable forces against whatever enemies we will face in the mystic lands.  Now will forever this game be immortalized along side my birth.  I’ll take it as a birth right!

What surprises will this new gameplay for the TLOZ series will have?  I guess I will tell you later once I devour this game on it’s entirety!  …Or you can pick up your copy and find out!

Are you doing yourself a favor and getting this game?  Let me answer for you: you will.  It’s an order.

See you around!

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Posted by on September 26, 2014 in Fanboy, New World Unlocked

 

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Happy 25th birthday, GAME BOY!

Happy birthday, Game Boy!

Today, Nintendo and Gamers around the world celebrate the 25th Year Anniversary of the Game Boy!

How old do you feel now knowing this!?  I’m feeling pretty old myself!  Nonetheless, it was a privilege to have had the opportunity to grow up in the same era as this wondrous hand held machine.  Who can forget the overwhelming excitement of holding the power to play legendary video games like Mario and The Legend of Zelda with no television?  Stealing double A batteries from whatever electronics you could (specially your parents’ television remote controllers) so you could keep catching your first 150 Pokémon or beat your sibling’s high score in Tetris?  Oh, the memories of that yellowish screen and the different shades of gray-to-black outlines…  THE NOSTALGIA!

 

Gunpei Yokoi (September 10, 1941 – October 4, 1997)

Gunpei Yokoi was the video game designer mastermind behind the creation of the Game Boy which sold around 100 million units worldwide.  First released in 1989, the device quickly became a favorite, especially with the smash hit Tetris, and hosted over 700 game titles.

Today we thank you, Game Boy, for being the predecessor that paved the way for the amazing hand held systems we get to enjoy nowadays.

Were you one of the lucky ones who was able to play on the Game Boy?  What Nintendo hand helds did you own?  Do you still own any?  How about old school cartridges?  Comment below – I want to know!

 
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Posted by on April 21, 2014 in Fanboy

 

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Basically, in Ganondorf’s words, “What they can possibly hope to achieve?”

“I’m allowed to say, ‘meh.'”

That’s the attitude Reggie Fils-Aime, President of Nintendo of America, has towards the PlayStation 4 and XBOX One systems’ game lineups.  He appears to feel there’s no threat en route to the Wii U because when in a console war “it’s all about the games.”  Reggie embellishes the latter statement claiming Nintendo’s ownership over unique and legendary franchises like Zelda, Mario, and Donkey Kong – and he is right…  To an extent.

I agree the titles mentioned above are indeed beyond greatness; however, I believe there’s a line between maintaining a positive attitude and beginning to sound bastardly cocky – which I feel the latter is what’s happening to Mr. President over there.  I understand being passionate about a console – as I am a Nintendo fan myself.  However, it’s not a real necessity to diminish others’ work, especially with no facts supporting such devaluing indications.  Don’t get me wrong, if something’s a piece of crap, I can acknowledge it and call it what it is: crap.  Nonetheless, as I wrote in my entries Part III – PlayStation 4: “The most powerful console” and Let the console war begin! Part III, NEITHER of Wii U’s rivals are opening with only “meh” category games.  N-E-I-T-H-E-R.

Reggie’s allowed to say “meh,” but that doesn’t take away the fact of it being a distasteful comment directed to the work of numerous individuals and marvelous gaming franchises.  It all makes it seem like if it’s not Nintendo, it sucks.  And that’s far away from the truth.

So what do you think about Reggie Fils-Aime’s expressions?  You already know mine, but I’m interested in yours.

See you around!

 
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Posted by on October 3, 2013 in Battle Royale

 

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You found a Pretty Awesome Timeline!

You found a Pretty Awesome Timeline!

While browsing the interwebs, I stumbled upon this well written article about the Best Games for the Nintendo 64.

As the hardcore Gamer that I am, I couldn’t resist to look through the countdown and see how many of those games I actually played, owned, or both!  I won’t go into much detail about the countdown because the GameRadar Staff did us all a favor and went through all 50 games giving a small, little spiel about each one (which I thought was pretty fucking cool). For the most part, I agreed with how the countdown was constructed. So as a fellow Gamer, I decided to share the love with you all.

I encourage everyone, even more so those who grew up with Nintendo like myself, to look through this fantastic yet melancholic timeline which paved the way for many of our current favorite virtual worlds. From popular titles like Mario 64, Banjo Kazooie, and The Legend of Zelda: Ocarina of Time to underrated and obscure (but AMAZING) games as the likes of Mischief Makers… Embark on a journey down N64 Memory Lane.

See you around!

 
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Posted by on February 26, 2013 in Fanboy

 

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