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#Progressive: Introducing the GayStation 4

As the social norms which dictate the real and tangible world are veering to a more progressive era, it is only natural the virtual world follows suit.  While Flipboarding the World Wide Web, I came across the following image and all I could do was smile and became obsessed with wanting to know all about it:

PS4 GayStation Edition

As unbelievable as it might seem to you for whatever reason, the GayStation is real – and it can be yours!  …but, for a price…

Sweden is currently celebrating Stockholm Pride 2014.  Apart from the fun, booze, and shenanigans people of all sexual orientations enjoy getting themselves into during these type of events, Prides all over the world also attempt to spread a sense of acceptance and unity – and Sweden is doing it right.  Promoted by the hashtag #thisisforthegaymers, a customized PlayStation 4 is being auctioned off during Stockholm Pride 2014 week (July 28th – August 2nd) to benefit the LGBT non-profit organization known as RFSL (The Swedish Federation for Lesbian, Gay, Bisexual and Transgender Rights) which focuses on improving LGBT individuals’ quality of life by political lobbying, social exposure activities, and providing exceptional emotional support.

The auction will end on August 2nd, so you better get your wallets ready!  Oh, by the way before I forget: the current auction is 19,200 Swedish krona.  That’s roughly 2,790 US dollars.  I just finished checking the bids here.  Although I know it ain’t me buying it because I’m not about that “making it rain” life just yet…  It is for a nice cause: 100% of the monetary collections will be donated to RFSL.

The GayStation includes:

  • 500 GB PlayStation 4
  • DUALSHOCK 4 wireless controller & charger
  • Four electives PlayStation 4 games (cannot be Collector’s Edition games)
  • Mono headset for voice chat
  • Power cord
  • HDMI Cable

IF by any chance the person who buys the GayStation reads this, let me know!  I would LOVE to hear about the experience.  Even if the latter doesn’t occur, I want to note it’s been refreshing to read the overall accepting responses from people all over the world.  Throughout my search of the GayStation, I have yet to read a demeaning comment or slur.  People are complimenting the design; wishing to have the moolah to purchase said console; and congratulating Sweden for such a move.  You may categorize my persona as banal, but I consider Sweden’s GayStation a rather phenomenal, marvelous, and fundamental stride towards a path of acceptance, love, and the shattering of malicious stereotypes which damage the fabric of society and evolution.

 

What are your thoughts on the GayStation?  Let me know in the comment box below!  See you around!

 

Addendum: The bid ended on stated date with a closing bid of 28300 Swedish Krona, which is about 4110 U.S. Dollars!  Congratulations to the GayStation’s owner: “Pumpkaboo!”

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Posted by on July 30, 2014 in New World Unlocked

 

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Mario Kart 8 – A Review by Lou-Cyo

Today’s review is brought to you by…

Warning: As always, my reviews WILL contain spoilers as they’re crucial for thorough discussions.  However, I encourage you to read anyways.  Just because you can.

Overview: Mario Kart 8 portrays in essence what the title implies – Mario and various assortments of karts.  Classic Mario game characters battle it out through 8 cups (translating into 32 different tracks) with fireballs, shells, boomerangs, and much more to obtain 1st Place and bring home the gold!

Gameplay: Mario Kart 8’s gameplay is relatively the same as previous titles.  You have your accelerator, brake/reverse, item, and drift buttons.  Easy to remember.  Players get two options as to how to steer: 1) the use of the joystick or 2) actually steering with the control.  Items continue to hold a big part in the game since a Banana Peel can stand between you and a gold trophy.  IGN compiled a nice list of the items which you can take a look if you’re curious.  Nonetheless, I want to give an honorable mention to the wondrous Super Horn.  This magnificent item has the ability to destroy the fucking Spiny Shell by pulverizing it with its sound waves.  It has made my life so much better and worth living…

 

Mario Kart 8 also features air gliding and anti gravity. The latter not only let’s you race on ceilings and walls, but also gives the opportunity to speedboost when bumping other characters or special obstacles.  Gliding and anti gravity happen automatically when reaching certain parts on each course.  The camera follows you the whole time, so don’t fret thinking you’ll suffer motion sickness.  The goal of the game is simple: place first to win all the gold trophies you can.

Lou-Cyo’s Reaction: HOLY SHIT!  The minute I saw the intro on my screen, I knew this game was a must have.  To say the graphics are beautiful is an understatement.  Nintendo was not playing when highlighting numerous times the fact that Mario Kart 8 was the first in its saga to be in high definition.  The characters, items, courses…  The smoothness of the illustrations make the pixels seem tangible.  A treat to the pupils as you glide through the courses after exiting anti gravity zones.

You remember how 150cc was MAYBE a tad hard in previous Mario Karts?  Mario Kart 8’s 150cc poses a real challenge.  If you’re anal like me and need every single unlocakble in the game, prepare yourself for overwhelming emotions ranging from crippling anxiety to irrational rage when attempting to place 1st on every track on 150cc.  I cannot even count how many times I got CLOBBERED with a plethora of shells when on the LAST LAP of the LAST COURSE and SECONDS away from the damn finish line.  Thinking about it makes my skin crawl with anger…  But in a good way!  Unlocking the characters and kart parts in this game is such a treat.  I enjoyed getting the Koopalings the most. Do you remember them from Mario Bros. 3?  Apart from the blissful nostalgia these characters embody, they get a cool HD touch up!

The game features mirrored racetracks to spice things up once you have collected all golden trophies the first time around.  The online gaming options have expanded to phenomenal degrees by letting players customize tournaments.  You have control over basically everything – from the race difficulty to what items and karts are allowed.  Meaning you can have a 150cc races with only Mushrooms to be used.  Can you imagine that in any of the 2 Rainbow Roads featured in this game?  Sounds deliciously evil and fun to attempt!  I recently got to play MK8 with 3 other people and the fun never stopped.  We played for hours and the adrenaline was pumping nonstop.  Mario Kart 8 is a game that will make you come back again and again.  No matter if you’re alone, online, or with friends.  I give Mario Kart 8 a 10/10.  The game is just too much fun.

Have you played Mario Kart 8?  What are your thoughts on the game?  Let me know on the comment section.  I wanna hear from you!

See you around!

 
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Posted by on June 30, 2014 in Total Score

 

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PSEpic

ps4 logo blue - playstation 4 logo

Epic.  

That is the word Sony chooses to describe PlayStaion 4’s future.  Gamers all over the world have been teased by Sony in these past few months with statements such as “epic stuff” which “can’t wait for E3” would be announced in due time.  One of the most shocking reveals were the several tweets by Chicago born (woot!) actor, Todd Stashwick, who shamelessly posted a selfie where he’s wearing a sensor suit and picture of dummies on the floor accompanied by the hashtags #uncharted #ps4.  SONY YOU’RE KILLING US HERE!

Uncharted is one of the most recognized franchises by PlayStation, so certainly many where hyperventilating the millisecond their eyes devoured these:

stashwick2

stashwick3

If that didn’t catch your attention, watch the released trailer below.  The overwhelming emotions that will want to burst from your chest will take your breath away.

As I wrote about it in my previous trilogy posts titled Let the console war begin!, PlayStation 4 slaughtered the competition and stayed on top since the beginning.  Xbox One does snag the title of “Fasting Selling Console” and the Wii U experienced a surprising boast with the releases of Super Mario 3D World and The Legend of Zeld: A Link Between World.  Nonetheless, with over one million units sold in North America in the first 24 hours, PlayStation 4 holds the title of Top Selling Console and is clearly a beast not to be overlooked.

What are your thoughts on the PS4?  Do you think PlayStation 4 will be overthrown at any time before the next Console War begins?  Let me know!

See you around!

 
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Posted by on December 23, 2013 in Battle Royale

 

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Killzone Shadow Fall – A Review by Lou-Cyo

Hello and welcome to my review of…

Warning!  

Warning!  

Spoiler alert!

Before you read on ahead, let me warn you there WILL be spoilers of the game in my review – read AT YOUR OWN RISK!  With that out of the way, let’s start!

Overview: There’s a war beginning to uproar between two (very human-like if I may add) species, the Vektans and the Helghast, who live on the same planet.  It’s around the 2300’s and you, Vektan native Lucas Kellan, joined the Shadow Marshall Academy and became a Shadow Marshall working for the Vektan Security Agency (VSA) headquarters.  While following orders and infiltrating the Helghast to take hold of enemy’s military intel, Lucas finds himself in a compromising position when discovering not only the monstrous plan of the Helghast leaders, but also the true intentions of the VSA.

Gameplay: Killzone Shadow Fall is a fist person shooter.  Apart from virtually standard controls (e.g., pressing one button to reload, another to aim your weapon, and the other to change your weapon), this game uses the newly installed touch screen pad on the controller. While playing as Lucas (and yes, you get to play as another character at the end of the game), you have control over a flying droid called OWL.  Apart from being able to revive Lucas if he has an adrenaline pack handy, the OWL has multiple options that are activated by swiping on the touch screen pad which include: hacking, stunning, firing, zip-lining, and shielding.  Also in KSF there’s a one hit kill by pressing R3 in which Lucas uses a knife to slash his enemies’ necks open, if not opting for breaking their necks with his bare hands.  Both lethal.  Both graphic.  Both awesome.  Multiplayer mode is available presenting three classes – Scout, Assault, and Support – each with unique weapons and abilities. Also on multiplayer, you get to pick from between developed maps (i.e., Warzones) by game creators or players. An online season pass for $20.00 is available for purchase containing expansion packs. Furthermore, many of the weapons have dual functions with the second function having more fire power – yes, the more powerful the weapon, the slower it’s going to be.  But if you time your shots right, it will always be worth it.  Another beautiful aspect of KSF’s gameplay involves several free falling scenes where you have to use the joysticks to maneuver through the the laws of aerodynamics. Overall, the controls run smoothly and are easy to remember.

Lou-Cyo’s Reaction: Killzone Shadow Fall gets a solid 8.5.  Apart from the obvious stunning and smooth graphics, the background story is intriguing and thought-provoking.  Following a massive detonation, the planet Helghan was destroyed to the point of being inhabitable.  Helgahst survivors where granted protection by the Interplanetary Strategic Alliance (ISA) – an alliance group who protects the colonies of the United Colonial Nations which includes all colonies under the government of planet Earth.  ISA decides it’s a wondrous idea to give Helghast refugees half of planet Vekta.  As a consequence, half of Vektans are being evicted out of there homes – if not executed in the process.

Can you imagine evicting half a planet?  As if that’s not fucked up enough, Lucas’s father gets killed in the process.  Great.  But it is during these times of evacuations and family loss where Lucas commences to develop as a character.  Also, the way the game’s story takes you from being a loyal Vektan to a total outcast was flawless.  Lucas, who risks his life in every single operation, is being placed on the front lines just to find out all his efforts are not to prevent the use of a deadly bioweapon, but to facilitate a genocide in a war he believes to be preventing.  The emotions displayed by Lucas throughout the game connect with the player to exhilarating levels since you are basically being hunted by two opposing organizations – one of them being the VSA.  The feeling of being unsafe lingering throughout…  Brilliant.

I appreciated the effectiveness of the OWL.  When you actually send the flying bot to shoot down some motherfuckers, the OWL actually gets the job done.  It’s not one of those scenarios where you get “assistance” from in-game characters that either run the wrong way or shoot everything else but actual target.  I can’t count the times OWL had saved my life serving as a bullet shield and an efficacious turret – I think I fell in love with the little fellow!

OWL

The coup de gras which definitely places Killzone Shadow Fall as one of the best games out there for the PS4 is the game’s ending.  During the last mission, Lucas finds the leader of the Helghast and the bioweapon.  However, the game’s story takes a sharp left turn as Thomas Sinclair, who took care of Lucas after Lucas’s father was murdered, ends up shooting Lucas in the head when seconds before Lucas was on the ground pleading for his life and the credits follow.

Thomas Sinclair

Not only sad, but IRRITATING as fuck!  I couldn’t believe it!  My jaw was probably on the floor until a cutscene interrupts the credits letting you know the game is not over and you have one more shot at revenge.  In the last scene, you play as Echo in a mission to assassinate Sinclair and put an end to the war.  Echo scampers through the city of Vekta; gets her hands on a sniper rifle; and after positioning herself in a hidden area she whispers, “For Kellan,” and shoots – the camera following the bullet that will pierce Sinclair’s skull. The amount of emotional distress this game’s ending made me feel was unimaginable.

Echo

I deducted some points because the game is indeed short.  There’s only 10 Chapters in which more than half are not lengthy.  Once you have finished the game, you’ll be able to breeze through the missions if you decide to play a second time around.  You can always challenge yourself by trying to get all the collectibles and trophies which indeed will take more time, but the game itself won’t be consuming much of your time.  I also took some points off because the presence of Sinclair during the last chapter where he kills Lucas seemed rushed and, to some level, random.  Also, when Echo snipes at Sinclair, you don’t get to see the effects of the shot.  You are left to assume Sinclair died.  I don’t understand why we don’t get the opportunity to see Sinclair’s brain matter on the floor after witnessing Lucas slitting throats all throughout.

There you have it!  Hope you enjoyed my review and please, do yourself a favor and get a copy of Killzone Shadow Fall – I recommend it.  If you played the game, do you agree with my review?  If you haven’t played it, what vibe do you get from the game after reading?  Let me know what you think!  See you around!

 
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Posted by on December 10, 2013 in Total Score

 

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Basically, in Ganondorf’s words, “What they can possibly hope to achieve?”

“I’m allowed to say, ‘meh.'”

That’s the attitude Reggie Fils-Aime, President of Nintendo of America, has towards the PlayStation 4 and XBOX One systems’ game lineups.  He appears to feel there’s no threat en route to the Wii U because when in a console war “it’s all about the games.”  Reggie embellishes the latter statement claiming Nintendo’s ownership over unique and legendary franchises like Zelda, Mario, and Donkey Kong – and he is right…  To an extent.

I agree the titles mentioned above are indeed beyond greatness; however, I believe there’s a line between maintaining a positive attitude and beginning to sound bastardly cocky – which I feel the latter is what’s happening to Mr. President over there.  I understand being passionate about a console – as I am a Nintendo fan myself.  However, it’s not a real necessity to diminish others’ work, especially with no facts supporting such devaluing indications.  Don’t get me wrong, if something’s a piece of crap, I can acknowledge it and call it what it is: crap.  Nonetheless, as I wrote in my entries Part III – PlayStation 4: “The most powerful console” and Let the console war begin! Part III, NEITHER of Wii U’s rivals are opening with only “meh” category games.  N-E-I-T-H-E-R.

Reggie’s allowed to say “meh,” but that doesn’t take away the fact of it being a distasteful comment directed to the work of numerous individuals and marvelous gaming franchises.  It all makes it seem like if it’s not Nintendo, it sucks.  And that’s far away from the truth.

So what do you think about Reggie Fils-Aime’s expressions?  You already know mine, but I’m interested in yours.

See you around!

 
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Posted by on October 3, 2013 in Battle Royale

 

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Sin & Concerts – Remastered!

I can officially geek out (even more) now: Sony announced Final Fantasy X and Final Fantasy X-2 remastered versions for the PlayStation 3 will be available Winter 2013!  As I wrote in my previous article “What can I do for you?,” Sony will be releasing remastered versions of both games to give us a beautiful feast of graphic design.  As a major fan of FFX and FF X-2, I am extremely ecstatic to see what the PS3 technology will have in store for us aesthetically.  Not only I have utmost faith that the stunning graphics will make us cry, but I’m exceedingly excited for the new game content.  Yes, you read correctly: new game content.  Both releases will include features of the internationally game versions that weren’t available in the markets of North America. I don’t know about you, but I’m fucking thrilled – AAAAHHHH!  I can’t wait!

If you haven’t had the chance to explore the world of Spira alongside Yuna and Tidus, THIS is definitely the time to embark on such journey.  And if you have already traveled the Calm Lands years before, I say it wouldn’t be a bad idea to dust off that airship and revisit the beautifully remastered landscapes and cities.

I’ve done it! I-I have become a summoner!

I fight for Spira.

Defeating Sin, ending pain… this I can do.

I will not stand by and watch them be hurt.

Now, Sin is finally dead.

It all began when I saw this sphere of you.

I don’t want friends to die…or fade away.

Through the smiles, tears…

Everything is connected. I can feel it.

This is my story.

 

 

P.S. – Here’s a video to let you see the amazing remastering product we can expect.  See you around!

 
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Posted by on September 19, 2013 in Fanboy

 

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And all you hear in the background is “C-C-C-COMBO BREAKER!”

As many of you may recognized the famous phrase I used in the title, today we’re taking a trip to the land of Killer Instinct – a Native American Spiritual Land to be more exact.

A few days ago, I got a message from one of my friends, “OMG!  They just revealed CHIEF THUNDER!” and sends me this video link which confirmed that Killer Instinct 3 will indeed have Chief Thunder as a playable character – coming a long way from his last (and only) appearance in 1994’s KI.

Pretty menacing, ain’t he?

American video game developer group Double Helix‘s Patrick Gilmore (Studio Head), Michael Willette (Producer), and David Verfaillie (Game Design Director) presented a vast overview about the new and upgraded version of Cheif Thunder.  He will be sporting new gear, as you can notice his substantial headpiece and dripping war paint on his face giving him a primal look.  The smoother graphics not only make him seem over 7 feet (2.13 meters) tall, but also threatening and aggressive as ever.  I wouldn’t like to run into him if I were exploring the woods…  Or running into him anywhere, period.  His skills set has also been revamped, but he will retain some of his old characteristics moves like the Sammamish and Triplax.

Stunning…

Chief Thunder’s arena also experienced a phenomenal metamorphosis.  Now instead of a (let’s face it) crappy bridge over a deep ravine with monotone colors, now we get mountains, rain, ravens, a freaking lake scenery in the background – a beautifully crafted stage with much texture and visual pleasure.  It was amazing watching Double Helix’s staff speaking so passionately and letting gamers know they want to make KI have a magnificent comeback – which I appreciate because they have quite the pressure on them with Killer Instinct being such a classic legend. Double Helix can’t afford to fuck it up.  Moreover, this game can serve as a nice buffer to the Xbox One, especially after the nasty backlash the console experienced after its presentation on the 2013 E3.

Are you excited for the next chapter in the Killer Instinct universe?

 
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Posted by on August 19, 2013 in New World Unlocked

 

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